Bimzelx

Designing a Conference Experience

Designed a unified gaming experience across three platforms to strengthen user engagement.

Role

Lead Product Designer

Lead Product Designer

Platform

Mobile (iOS/ Android), Responsive Web

Mobile (iOS/ Android), Responsive Web

Team

5 cross-functional teams

5 cross-functional teams

Timeline

6 months

6 months

30%

IVA engagement

12%

game participation

+42%

website visits

Key Contributions

User journey

Designed adaptive navigation to preserve a consistent mental model

Flow Protoypes

Animated interaction specs; aligned stakeholders to keep delivery on track

Design system

Developed component system with platform variants for consistency

Business Context

A high-traffic conference booth. Three platforms. Limited dwell time, strict regulatory requirements, and HCPs who needed a reason to stop. The work had to earn attention fast and hold it across a touchscreen game, interactive visual aid, and website.

Business Goal: Increase meaningful engagement at a high-traffic medical conference with limited attendee dwell time

Audience: Clinicians navigating multiple booth engagements across a crowded exhibition floor

Constraints: NDA/regulatory environment, shared booth footprint, high-throughput attendee flow

To address these constraints, we designed a unified multi-platform experience spanning a touchscreen game, interactive visual aid (IVA), and responsive website.

Success Criteria

To create an engaging, multi-platform conference experience that would:

To create an engaging, multi-platform conference experience that would:

To create an engaging, multi-platform digital experience that would:

Increase booth engagement at a leading healthcare conference

Drive HCPs usage of digital touchpoints for accessing clinical data

Deliver cohesive experience across all platforms (IVA, game, website)

Process

Led the development of a unified digital ecosystem by:


  • Establishing a scalable design system for consistency across platforms.

  • Conducting iterative usability testing with healthcare professionals to refine interactions.

  • Optimizing cross-platform user journeys for seamless engagement.

Led the development of a unified digital ecosystem by:


  • Establishing a scalable design system for consistency across platforms

  • Conducting iterative usability testing with healthcare professionals to refine interactions

  • Optimizing cross-platform user journeys for seamless engagement

Led the development of a unified digital ecosystem by:


  • Establishing a scalable design system for consistency across platforms

  • Conducting iterative usability testing with healthcare professionals to refine interactions

  • Optimizing cross-platform user journeys for seamless engagement

While the Bimzelx website is publicly accessible, specific details about the motion-controlled game and internal work remain under NDA.

Please reach out to discuss my role and impact on this project.

Let's build something together

Let's build something together

Let's build something together

Let's build something together

©2026 Tatiana Studio LLC

©2026 Tatiana Studio LLC

©2026 Tatiana Studio LLC